Be the first player to move all four of your colored pegs around the game board and into your FINISH line.
During the game, try to send your opponents' pegs back to HOME.
A turn consists of one pop and a move (if possible).
Important: If a number 6 is popped, the player gets an additional pop and move.
If you do not pop a 6 on your first turn you cannot move any of your pegs and must wait until your next turn to try again. Once you pop a 6, move one of your pegs into START. Pop again (remember, you have a free turn for popping a 6) and move the peg in START on the playing track the number of spaces shown on the die.
Always move your pegs clockwise around the playing track. Count each space whether it is empty or full.
The Finish Line: When a peg has moved once around the gameboard, it enters its matching color FINISH line. A peg can not go around the gameboard more than once. A peg can only enter FINISH if the exact number required to get into one of the FINISH spaces is popped. Pegs in FINISH are safe from other players' pegs because no player can move into another player's FINISH line. Pegs can move within a FINISH area only in the direction of the arrows and by exact count of the die.
The first player to move all 4 pegs of his/her color once around the gameboard and into FINISH is the winner. The game continues to see who comes in second or third.